Metal Gear Solid 4: Guns of the Patriots has more than one cut-scene approaching 90 minutes in length, reports CVG.
The series is known for the complexity of its plot, but, according to MTV’s Multiplayer blog, Konami is trying to cover this exorbitant feature up as the game approaches its June 12 release.
“I’ve been told by two gaming media sources who asked to remain anonymous that Konami representatives had been asking print reviewers to keep some technical details out of their reviews, namely the length of the game’s cut-scenes and the size of the game’s installation on the PlayStation 3,” said Stephen Totilo in his post last week.
The MGS4 box lists a 4.6 GB installation, which is smaller than Devil May Cry 4‘ s 5 GB install.
Some reviews mention cut-scene length as an issue. “If you found previous games’ story exposition laborious,” said PSW, “then you’d better find yourself a nice cushion and plenty of teabags in readiness for MGS4’s.”
Whether the cover-up rumors are true or not, 90 minutes is excessive for a cut scene. There’s no reason to have movie-length scenes in a video game, where interactivity allows for much more engrossing storytelling.
Those scenes should either be playable or broken up by playable bits, especially big cinematic combat sequences like the Raiden fight from the first MGS4 trailer.
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