‘Fallout 3′ Lacks Mod Support At Launch

In a Joystiq interview from last weekend’s PAX, Bethesda executive producer Todd Howard confirmed that Fallout 3 will not include support for player modifications when it launches on October 28.

“We don’t [have MOD support at launch], we want to but we have our hands so full with getting the game out and getting tools out there that work well for people and with the game is a pretty big undertaking,” Howard said. “We definitely want to do it, but we can’t yet commit to doing it or when it will happen.”

Howard did promise DLC content for Fallout 3 on both the PC and Xbox 360. He also comments on the current console generation and the Fallout legacy in the Joystiq interview.

Bethesda’s last game, Elder Scrolls IV: Oblivion, included a level editing program that enabled a big community of modders who are still expanding on the game’s scope. Player made content such — dungeons, items, characters and quests — has kept Oblivion, and its predecessor Morrowind, alive and kicking long after their release.

0 Response to “‘Fallout 3′ Lacks Mod Support At Launch”


  • No Comments

Leave a Reply