“100 hour games are on the way out,” said Warren Spector at last week’s Game Education Summit, reports Gamasutra.
How many of you have finished GTA?” asked Spector, of Wing Commander, System Shock, and Deus Ex fame. “Two percent, probably. If we’re spending $100 million on a game, we want you to see the last level!”
Spector and Mark Meyers of Disney Interactive were keynote speakers at the summit and discussed changes in the industry and the new role of game education programs in entering it.
“Up until five years ago most people got into the game industry by accident,” commented Myers, who began working as an engineer.
The game industry is growing up, getting more high tech with top-notch facilities and training programs replacing ramshackle buildings and self-trained amateurs. Both speakers grew up alongside the ever-enlarging business.
“Building a game is as complex as making as a Hollywood movie,” said Spector. “Do we have the right people and how do we harness creativity without crushing it?
“We are in a business that is both software engineer and entertainment, and we have to balance it,” Spector continued. “It used to be that you could trade off gameplay for graphics, but you can’t do that anymore.”
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