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	<title>Comments for Down the Wall</title>
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	<pubDate>Thu, 20 Nov 2008 21:54:01 +0000</pubDate>
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		<title>Comment on INTERVIEW: &#8216;Age of Decadence&#8217; Developer Says Choice Defines RPGs by Otto Vazquez</title>
		<link>http://www.downthewall.com/archive/2008/03/interview-age-of-decadence-developer-says-choice-defines-rpgs/#comment-3330</link>
		<dc:creator>Otto Vazquez</dc:creator>
		<pubDate>Thu, 13 Nov 2008 02:39:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.downthewall.com/archive/2008/03/interview-age-of-decadence-developer-says-choice-defines-rpgs/#comment-3330</guid>
		<description>04zkohr4pjr4mc25</description>
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		<title>Comment on Game Writers Need Recognition and Gaming Skills by Sande Chen</title>
		<link>http://www.downthewall.com/archive/2008/10/game-writers-need-recognition-and-gaming-skills/#comment-2367</link>
		<dc:creator>Sande Chen</dc:creator>
		<pubDate>Mon, 20 Oct 2008 00:40:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.downthewall.com/archive/2008/10/game-writers-need-recognition-and-gaming-skills/#comment-2367</guid>
		<description>I don't think every game writer is out there to turn a game into art, but to make it a meaningful and at least fun experience.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think every game writer is out there to turn a game into art, but to make it a meaningful and at least fun experience.</p>
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		<title>Comment on Reflecting on &#8216;Morrowind&#8217; by Moon</title>
		<link>http://www.downthewall.com/archive/2008/03/reflecting-on-morrowind/#comment-2073</link>
		<dc:creator>Moon</dc:creator>
		<pubDate>Sat, 11 Oct 2008 23:15:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.downthewall.com/archive/2008/03/reflecting-on-morrowind/#comment-2073</guid>
		<description>Wow! This picture is soo great. And I agree with what many people have said. Even when I hear the theme to Morrowind it sends a little chill up my spine. I am still playing the game and I just got a friend into it. It doesn't matter that it came out years ago and the graphics are a little outdated, the story, the quests, and the world in general more than make up for that. I love the game so much (eventhough sometimes I get afraid while playing it) because it feels more realistic and any other I have played. You start out as a pathetic player and work very hard until you improve and gain some status. And you feel like you acomplished something. I did not feel that way when I became Arch-Mage (sp?) in Oblivion. I am going to play Morrowind again tonight now that I'm thinking of it. Just my 2 cents.</description>
		<content:encoded><![CDATA[<p>Wow! This picture is soo great. And I agree with what many people have said. Even when I hear the theme to Morrowind it sends a little chill up my spine. I am still playing the game and I just got a friend into it. It doesn&#8217;t matter that it came out years ago and the graphics are a little outdated, the story, the quests, and the world in general more than make up for that. I love the game so much (eventhough sometimes I get afraid while playing it) because it feels more realistic and any other I have played. You start out as a pathetic player and work very hard until you improve and gain some status. And you feel like you acomplished something. I did not feel that way when I became Arch-Mage (sp?) in Oblivion. I am going to play Morrowind again tonight now that I&#8217;m thinking of it. Just my 2 cents.</p>
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		<title>Comment on Reflecting on &#8216;Morrowind&#8217; by Balbazak</title>
		<link>http://www.downthewall.com/archive/2008/03/reflecting-on-morrowind/#comment-1082</link>
		<dc:creator>Balbazak</dc:creator>
		<pubDate>Sun, 14 Sep 2008 22:01:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.downthewall.com/archive/2008/03/reflecting-on-morrowind/#comment-1082</guid>
		<description>You all are so right. Morrowind was certainly the best RPG I've ever played, and i think, the best ever made. Oblivion was too storybook-ish. If they make ESV, it should be just like morrowind with better graphics and new quests and a new story. It should also involve the entire world, not just one region. Imagine the jungle homeland of the kajit or the swamplands of the Argonians. Or better, a slightly different storyline for each race. Only a game with these things would surpass Morrowind. I'm gonna go play it now. Not even kidding. As soon as I post this comment I'm off in the Island homeland of the Dunmer.</description>
		<content:encoded><![CDATA[<p>You all are so right. Morrowind was certainly the best RPG I&#8217;ve ever played, and i think, the best ever made. Oblivion was too storybook-ish. If they make ESV, it should be just like morrowind with better graphics and new quests and a new story. It should also involve the entire world, not just one region. Imagine the jungle homeland of the kajit or the swamplands of the Argonians. Or better, a slightly different storyline for each race. Only a game with these things would surpass Morrowind. I&#8217;m gonna go play it now. Not even kidding. As soon as I post this comment I&#8217;m off in the Island homeland of the Dunmer.</p>
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		<title>Comment on Reflecting on &#8216;Morrowind&#8217; by Whiskey</title>
		<link>http://www.downthewall.com/archive/2008/03/reflecting-on-morrowind/#comment-571</link>
		<dc:creator>Whiskey</dc:creator>
		<pubDate>Thu, 28 Aug 2008 14:00:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.downthewall.com/archive/2008/03/reflecting-on-morrowind/#comment-571</guid>
		<description>Hi all,
I,too,just felt a tear rise within my eye,reading the words of the author.Makes me wish to add my own thoughts and feelings about my first encounter with our beloved MW. The first person I saw was Jiub. He was soo cool and calm,with such a fine voice,easing your mind as you get ready to go out into the new world.(I since have saved him,and he is my yummy companion.A mod was created for this,since he is so popular.)
I suddenly felt as if the whole world had changed,literally. The way my PC area is set up,there is no light but for over the keyboard,it's a tiny golden light to see only the keys,a Skull lamp with an low amber bulb,plus the screen itself.My screen is a rather large flat screen,and I lean into it kinda.Theres plenty of room in front of the screen on my desk,so I was about to become totally submerged in Morrowind. I had had no pre-knowledge of this game either.No idea at all. I had never played any PC RPG game other than Diablo 1&#38;2. Nothing. I'm handicapped,and dont go out,hardly at all,so I'd been playing silly little games like Bejeweled,etc,and Diablo forever. My friend came over and said I had played Diablo enough,so he put Morrowind in and left.Poof! No instruction or anything. Oh,..well,he DID lay a big brownish book down on my desk.That much he did.Thank God! Lol! I was soooo not ready for anything like this,and it knocked me for a loop when I walked up the stairs and out onto the ship deck. I stopped and went,..WOW,..just wow,then OhMyGod.
I fell immediately in love with what was to be my home since 2004.Yup,..I still live there too.
I did try Oblivion. (My friend Jim likes that better,after for some reason,which is why I got his MW disc.)I really gave Oblivion a good go,but nope. I have to agree with others here who say it is too controlling.It just wont let you get comfortable and live in it,which MW does.
My signature on PES is:: 
"Oblivion is a playgrOund,Morrowind is Home".
With all the mods that keep coming out for Morrowind,nearly every day still,the world grows,and in endless ways.There is even one mod that lets you get married and have a family.Another will let you play as a prostitute,or have a lovely romance,and then the other mod that conects both mods together for the ultimate living Morrowind. I also have turned several of my handicapped friends on to MW adn their quality of life has grown immensely. They dont feel bored,sad,or listless anymore! Keeps their minds going and occupied.Sooo cool! Now we have a full little community of people who meet in the ballroom of our building weekly.Lol! I hope that doesnt sound silly,cos it has really helped people,more than just some game.It's all that freedom to move,and non linear living to do! I know there will never be another game as incredibly awesome as this one,..unless Bethesda combines Oblivion with Morrowind. Just put Ob's graphics into MW and that is all you need,oh,..and the full lot of landmasses onboard.I did a poll,asking all the people I emailed who play MW if they would pay much more money for a new combined Morrow-blivion,and they said yes. I said"$75.00?",they said yes.I said,"$100.00?"they said yes.Without hesitation. I said "$150.00?",..they also said yes. I know I would pay it.
Sorry I got carried away,but it feels really nice here,and I so very much enjoyed not only the authors post,but each of yours as well.Thank you for an enjoyable moment of reading,guys.
**Sorry for any typo's,..I took my pain pills a little bit ago,so I'm driftin'. :)
Take care,
Sandy
ps,
Your thoughts are being kept by me for my MW Nostalgia Archive.</description>
		<content:encoded><![CDATA[<p>Hi all,<br />
I,too,just felt a tear rise within my eye,reading the words of the author.Makes me wish to add my own thoughts and feelings about my first encounter with our beloved MW. The first person I saw was Jiub. He was soo cool and calm,with such a fine voice,easing your mind as you get ready to go out into the new world.(I since have saved him,and he is my yummy companion.A mod was created for this,since he is so popular.)<br />
I suddenly felt as if the whole world had changed,literally. The way my PC area is set up,there is no light but for over the keyboard,it&#8217;s a tiny golden light to see only the keys,a Skull lamp with an low amber bulb,plus the screen itself.My screen is a rather large flat screen,and I lean into it kinda.Theres plenty of room in front of the screen on my desk,so I was about to become totally submerged in Morrowind. I had had no pre-knowledge of this game either.No idea at all. I had never played any PC RPG game other than Diablo 1&amp;2. Nothing. I&#8217;m handicapped,and dont go out,hardly at all,so I&#8217;d been playing silly little games like Bejeweled,etc,and Diablo forever. My friend came over and said I had played Diablo enough,so he put Morrowind in and left.Poof! No instruction or anything. Oh,..well,he DID lay a big brownish book down on my desk.That much he did.Thank God! Lol! I was soooo not ready for anything like this,and it knocked me for a loop when I walked up the stairs and out onto the ship deck. I stopped and went,..WOW,..just wow,then OhMyGod.<br />
I fell immediately in love with what was to be my home since 2004.Yup,..I still live there too.<br />
I did try Oblivion. (My friend Jim likes that better,after for some reason,which is why I got his MW disc.)I really gave Oblivion a good go,but nope. I have to agree with others here who say it is too controlling.It just wont let you get comfortable and live in it,which MW does.<br />
My signature on PES is::<br />
&#8220;Oblivion is a playgrOund,Morrowind is Home&#8221;.<br />
With all the mods that keep coming out for Morrowind,nearly every day still,the world grows,and in endless ways.There is even one mod that lets you get married and have a family.Another will let you play as a prostitute,or have a lovely romance,and then the other mod that conects both mods together for the ultimate living Morrowind. I also have turned several of my handicapped friends on to MW adn their quality of life has grown immensely. They dont feel bored,sad,or listless anymore! Keeps their minds going and occupied.Sooo cool! Now we have a full little community of people who meet in the ballroom of our building weekly.Lol! I hope that doesnt sound silly,cos it has really helped people,more than just some game.It&#8217;s all that freedom to move,and non linear living to do! I know there will never be another game as incredibly awesome as this one,..unless Bethesda combines Oblivion with Morrowind. Just put Ob&#8217;s graphics into MW and that is all you need,oh,..and the full lot of landmasses onboard.I did a poll,asking all the people I emailed who play MW if they would pay much more money for a new combined Morrow-blivion,and they said yes. I said&#8221;$75.00?&#8221;,they said yes.I said,&#8221;$100.00?&#8221;they said yes.Without hesitation. I said &#8220;$150.00?&#8221;,..they also said yes. I know I would pay it.<br />
Sorry I got carried away,but it feels really nice here,and I so very much enjoyed not only the authors post,but each of yours as well.Thank you for an enjoyable moment of reading,guys.<br />
**Sorry for any typo&#8217;s,..I took my pain pills a little bit ago,so I&#8217;m driftin&#8217;. <img src='http://www.downthewall.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Take care,<br />
Sandy<br />
ps,<br />
Your thoughts are being kept by me for my MW Nostalgia Archive.</p>
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		<title>Comment on Reflecting on &#8216;Morrowind&#8217; by walker</title>
		<link>http://www.downthewall.com/archive/2008/03/reflecting-on-morrowind/#comment-567</link>
		<dc:creator>walker</dc:creator>
		<pubDate>Wed, 27 Aug 2008 09:14:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.downthewall.com/archive/2008/03/reflecting-on-morrowind/#comment-567</guid>
		<description>ahh morrrowind a good game i think they shoul remake it with batter grapphics but it will always be a god game</description>
		<content:encoded><![CDATA[<p>ahh morrrowind a good game i think they shoul remake it with batter grapphics but it will always be a god game</p>
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		<title>Comment on Reflecting on &#8216;Morrowind&#8217; by Josh</title>
		<link>http://www.downthewall.com/archive/2008/03/reflecting-on-morrowind/#comment-536</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Sun, 24 Aug 2008 15:05:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.downthewall.com/archive/2008/03/reflecting-on-morrowind/#comment-536</guid>
		<description>I just picked Morrowind back up again, this time as a strict adherent of the Temple. It's amazing to reenter the game time and time again, expecting the gameplay to get repetitive, and yet there's always a totally new way to approach the world. It feels like I'll never tire of the game.</description>
		<content:encoded><![CDATA[<p>I just picked Morrowind back up again, this time as a strict adherent of the Temple. It&#8217;s amazing to reenter the game time and time again, expecting the gameplay to get repetitive, and yet there&#8217;s always a totally new way to approach the world. It feels like I&#8217;ll never tire of the game.</p>
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		<title>Comment on Reflecting on &#8216;Morrowind&#8217; by Greg</title>
		<link>http://www.downthewall.com/archive/2008/03/reflecting-on-morrowind/#comment-534</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Sun, 24 Aug 2008 13:56:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.downthewall.com/archive/2008/03/reflecting-on-morrowind/#comment-534</guid>
		<description>Definitely. I spent 4 years playing both editions of Morrowind, and only about a year playing Oblivion. 

My biggest gripe over Oblivion was how upgrading your skills was LITERALLY divided into 5 sections.  If you were level 49 with swords, you might as well consider yourself level 25 until you reach 50. B.S.! In Morrowind, level 34 and level 40 showed SOME sign of improvement. 

Also, where the HELL WAS THE LOOT in Oblivion? Morrowind had a never-ending opportunity to fumble upon a crate full of 12,000 gold, a one-of-a-kind sword, and all kinds of magic items not found in stores! Oblivion had crate after crate of SPOONS, CANDLES, and MAYBE 5 gold on a GOOD day! It completely KILLED the desire to sneak into houses and steal their stuff, which would have been AMAZING because all the houses and towns were all so different! 

Lastly, although Morrowind does become REALLY unbalanced (after 3 years of playing one character) where you can make potions with 3000+ point upgrades and such, Oblivion seemed REALLY FORCED to "balance" the game out. You couldn't make spells too powerful, potions too powerful,  you couldn't fortify abilities past a certain amount, etc. I could understand why, but I enjoyed being  more powerful than Vivec in Morrowind! :) hahaha 

Everything this blogger wrote is 100% true. walking unprepared out of Seyda Neen was truly gripping. Oblivion didn't really have that. I felt like I was walking through the a US state park.</description>
		<content:encoded><![CDATA[<p>Definitely. I spent 4 years playing both editions of Morrowind, and only about a year playing Oblivion. </p>
<p>My biggest gripe over Oblivion was how upgrading your skills was LITERALLY divided into 5 sections.  If you were level 49 with swords, you might as well consider yourself level 25 until you reach 50. B.S.! In Morrowind, level 34 and level 40 showed SOME sign of improvement. </p>
<p>Also, where the HELL WAS THE LOOT in Oblivion? Morrowind had a never-ending opportunity to fumble upon a crate full of 12,000 gold, a one-of-a-kind sword, and all kinds of magic items not found in stores! Oblivion had crate after crate of SPOONS, CANDLES, and MAYBE 5 gold on a GOOD day! It completely KILLED the desire to sneak into houses and steal their stuff, which would have been AMAZING because all the houses and towns were all so different! </p>
<p>Lastly, although Morrowind does become REALLY unbalanced (after 3 years of playing one character) where you can make potions with 3000+ point upgrades and such, Oblivion seemed REALLY FORCED to &#8220;balance&#8221; the game out. You couldn&#8217;t make spells too powerful, potions too powerful,  you couldn&#8217;t fortify abilities past a certain amount, etc. I could understand why, but I enjoyed being  more powerful than Vivec in Morrowind! <img src='http://www.downthewall.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> hahaha </p>
<p>Everything this blogger wrote is 100% true. walking unprepared out of Seyda Neen was truly gripping. Oblivion didn&#8217;t really have that. I felt like I was walking through the a US state park.</p>
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		<title>Comment on Reflecting on &#8216;Morrowind&#8217; by Aramer</title>
		<link>http://www.downthewall.com/archive/2008/03/reflecting-on-morrowind/#comment-523</link>
		<dc:creator>Aramer</dc:creator>
		<pubDate>Sat, 23 Aug 2008 14:08:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.downthewall.com/archive/2008/03/reflecting-on-morrowind/#comment-523</guid>
		<description>Absolutely the best. I agree with everybody up there, Morrowind kicks Oblivion's butt soooooooooooooooooooo many times... Oblivion was awesome, don't get me wrong, but Morrowind was like 3x bigger in fun. Where are my lances in Oblivion???? And my shurikens??? And the fun-to-explore sunken ships???? And the great diversity of cities??? And where is that feeling of having progressed your character, if the enemies in Oblivion get even stronger and, what took 3 blows to kill in Level 1, now takes 20 to kill in level 30??? (   Skeletons, for example.)</description>
		<content:encoded><![CDATA[<p>Absolutely the best. I agree with everybody up there, Morrowind kicks Oblivion&#8217;s butt soooooooooooooooooooo many times&#8230; Oblivion was awesome, don&#8217;t get me wrong, but Morrowind was like 3x bigger in fun. Where are my lances in Oblivion???? And my shurikens??? And the fun-to-explore sunken ships???? And the great diversity of cities??? And where is that feeling of having progressed your character, if the enemies in Oblivion get even stronger and, what took 3 blows to kill in Level 1, now takes 20 to kill in level 30??? (   Skeletons, for example.)</p>
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		<title>Comment on Reflecting on &#8216;Morrowind&#8217; by Nick</title>
		<link>http://www.downthewall.com/archive/2008/03/reflecting-on-morrowind/#comment-469</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Tue, 05 Aug 2008 18:00:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.downthewall.com/archive/2008/03/reflecting-on-morrowind/#comment-469</guid>
		<description>I cannot even express the feelings ive gotten from you people just from reading this. It feels like family man. Morrorwind is the most amazing,mind blowing, and not to mention, time taking game I have ever played. Yet it had its cold sense of lonliness that you were alone in the world, without anyone to trust or even any family. The kind of atmosphere that turns your character into a heartless bastard. Or even maybe the exact opposite. This game has opened up so many possiblities of choice that it outdoes real life. I love the fanart, they did a great job. But we all know that not even the largest of canvases could you fit all of the glory of Morrowind on. Just to fathom the INSANE amount of detail put into this game is unbeleivable. Look at all the books! Not to mention that alot of them had very hard to understand grammar in it. Look at all the kallops underwater. I mean, mowwoind had the qualities of a real world. Anyone who knows anything about "good" will agree with me that this game is an amazing peice of work, and the people at bethesda should get a nice cold one for it. Kudo's to morrowind and all of its fantastic glory, and may we yet see another one of even greater brilliance from bethesda soon!</description>
		<content:encoded><![CDATA[<p>I cannot even express the feelings ive gotten from you people just from reading this. It feels like family man. Morrorwind is the most amazing,mind blowing, and not to mention, time taking game I have ever played. Yet it had its cold sense of lonliness that you were alone in the world, without anyone to trust or even any family. The kind of atmosphere that turns your character into a heartless bastard. Or even maybe the exact opposite. This game has opened up so many possiblities of choice that it outdoes real life. I love the fanart, they did a great job. But we all know that not even the largest of canvases could you fit all of the glory of Morrowind on. Just to fathom the INSANE amount of detail put into this game is unbeleivable. Look at all the books! Not to mention that alot of them had very hard to understand grammar in it. Look at all the kallops underwater. I mean, mowwoind had the qualities of a real world. Anyone who knows anything about &#8220;good&#8221; will agree with me that this game is an amazing peice of work, and the people at bethesda should get a nice cold one for it. Kudo&#8217;s to morrowind and all of its fantastic glory, and may we yet see another one of even greater brilliance from bethesda soon!</p>
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