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	<title>Down the Wall</title>
	<link>http://www.downthewall.com</link>
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	<lastBuildDate>Tue, 18 Nov 2008 08:50:40 +0000</lastBuildDate>
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		<title>Stardock CEO Returns to PC Gaming&#8217;s Complicated Basics</title>
		<description><![CDATA[Stardock CEO Brad Wardell is devoted to reviving the classic era of PC gaming in all its excess. Stardock is currently developing Elemental: War of Magic for a 2010 release, a turn-based fantasy strategy game intended as a spiritual successor to the 1995 game Master of Magic.
Wardell talked about upcoming Stardock projects in a recent [...]]]></description>
		<link>http://www.downthewall.com/archive/2008/11/stardock/</link>
			</item>
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		<title>REVIEW: &#8216;Fable II&#8217; Needs More Than A Hero&#8217;s Sandbox</title>
		<description><![CDATA[Michael the Farmer has a bag of gold for you. Do you a) slice him in half, b) shoot him in the groin, c) light him on fire, or d) fart and do hand puppets until he gives it to you.
Fable II is made up of choices like this, all of them part of a [...]]]></description>
		<link>http://www.downthewall.com/archive/2008/11/fable-ii-review/</link>
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		<title>BioWare Pushes MMO Storytelling With &#8216;Star Wars: The Old Republic&#8217;</title>
		<description><![CDATA[It came as no surprise that Electronic Arts, LucasArts, and BioWare put World of Warcraft on notice when they announced Star Wars: The Old Republic late last month.
Every MMO released this year has tried to distinguish itself from Blizzard&#8217;s monolith in some aspect, and with The Old Republic, BioWare is focusing on storytelling, their realm [...]]]></description>
		<link>http://www.downthewall.com/archive/2008/11/star-wars-the-old-republic/</link>
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		<title>Can the &#8216;Mirror&#8217;s Edge&#8217; Experiment Go Mainstream?</title>
		<description><![CDATA[Mirror&#8217;s Edge is proof that publisher Electronic Arts can still innovate, but will the unique take on FPS gameplay pay off?
&#8220;Executing an unbroken flow from A to B is what Mirror’s Edge is all about,&#8221; says Edge Magazine in a staff preview of the new game. &#8220;Stringing together a few moves increases your speed, and [...]]]></description>
		<link>http://www.downthewall.com/archive/2008/11/mirrors-edge/</link>
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		<title>Make Your Own &#8216;Humble Origins&#8217;</title>
		<description><![CDATA[Joseph Campbell&#8217;s Hero&#8217;s Journey can frame an epic tale or be a fallback for bad storytelling, says game writer Corvus on his blog.
&#8220;While good writers can use the monomyth structure to great effect and weave a compelling tale that is both familiar and new,&#8221; writes Corvus, &#8220;lazy writers stick so closely to the formula that [...]]]></description>
		<link>http://www.downthewall.com/archive/2008/11/humble-origins/</link>
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		<title>Tales of Gaming Horror and Woe</title>
		<description><![CDATA[Few know the dark history of the gaming industry &#8212; linked to terrorism, cursing gamers with bad hardware and athletes with bad knees, only to be buried deep in the New Mexico desert. These are button-mashing tales to chill the HP in your veins. Happy Halloween!
Saddam Hussein&#8217;s PS2-powered missiles
The holiday season in 2000 brought severe [...]]]></description>
		<link>http://www.downthewall.com/archive/2008/10/urban-legends/</link>
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		<title>REVIEW: Don&#8217;t Forget &#8216;Dark Messiah&#8217;</title>
		<description><![CDATA[Dark Messiah of Might and Magic was released last October to mediocre reviews and slow sales, not surprising for a game based on an outdated strategy series with a small cult following. I picked up the year-old FPS/RPG hybrid while waiting for this season&#8217;s storm of new games and had a lot of fun with [...]]]></description>
		<link>http://www.downthewall.com/archive/2008/10/review-dont-forget-dark-messiah/</link>
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		<title>Where is Gaming&#8217;s &#8216;Citizen Kane&#8217;?</title>
		<description><![CDATA[In this month&#8217;s edition of Game Couch&#8217;s Blog Banter series, five bloggers answered the question: Does gaming have a Citizen Kane?
Orson Welles&#8217; classic film was a technically innovative, personally deep and infinitely enjoyable masterpiece still watched again and again six decades after it was made.
&#8220;Are there any video games that possess a timeless appeal?&#8221; asked [...]]]></description>
		<link>http://www.downthewall.com/archive/2008/10/gamings-citizen-kane/</link>
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		<title>Students Love &#8216;Fallout,&#8217; Worry Over &#8216;Fallout 3&#8242;</title>
		<description><![CDATA[Michael Abbott at The Brainy Gamer has proven why we should be dissatisfied with Bethesda&#8217;s upcoming take on the Fallout franchise through the observations of newly initiated.
He handed over Fallout and Fallout 2 to his class of mostly casual gamers, who initially struggled with the decade old world.
&#8220;After exiting the vault, they had no idea [...]]]></description>
		<link>http://www.downthewall.com/archive/2008/10/students-love-fallout/</link>
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		<title>Site Update: New Features and Look</title>
		<description><![CDATA[The site has been granted an updated code and layout and new features. (Please notice the new site logo, which took all Sunday afternoon to Photoshop together.)
The new Calendar page displays upcoming releases that have storytelling potential along with information and links. Fallout 3 is the first entry and shows how game profiles will be [...]]]></description>
		<link>http://www.downthewall.com/archive/2008/10/site-update/</link>
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